Saturday, March 28, 2015

Tuesday, 31 March

User-Centered Design 1/4

User-Research, Stanford dSchool, dMindsets, the Five Modes of a User-Centered Design Process, IDEO, David Kelley, Bill Moggeridge

Error Messages are Evil






How did your Usability Testing projects turn out?

Exam Grades Posted
Everyone received a 6.67 point curve on your grade
If you want your exam back please check with your mentor
Extra Credit Sketchnoting
Submit scans of good pages to your (new) mentor by noon on Friday, 17 April
Reading Response 10 Question Review
1. Why is user-research important?
Because it enables you to create designs that deliver a better experience.
2. What are the two basic questions of an interactive design process? Describe the nature and importance of each?
  1. Who will use it?
  2. What will it do?
3. What are four of the ways of learning about users and the context in which designing takes place. Please set out the characteristics of each.
  1. Surveys
  2. Interviews and focus groups
  3. Field studies
  4. Generative approaches
Introduce Project 4: User-Centered Design

Context

The Stanford Institute of Design (dSchool)
http://dschool.stanford.edu/ 



IDEO
www.ideo.com

IDEO.org
www.ideo.org


  
Review Project 4 Brief, and interim assignments

Good student examples:

Problem Identification (though formatting should be more designerly)

http://www.indiana.edu/~iucdp/problemidentification.pdf


Of complete project (though cover page should not be numbered):

http://www.indiana.edu/~iucdp/0dargastP4final.pdf


Meet with (new) Team

Homework for Thursday, 2 April:

Choose potential organizations to serve as your user, preliminarily contact them. 

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